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Ready, Fire, Aim: A Rebuttal
Ready, Fire, Aim is a play on Ready, Aim, Fire. Its intent is to demonstrate how nonsensical agile methodologies, and their perceived lack of planning, must be.This article provides some ammuntion to effectively counter that criticism.
Scrum Games: Participatory Activities that Illustrate Scrum Principles and Practices
This article is the first in a multi-part series on Scrum games that, as a Scrum coach, the author has found useful in introducing Scrum principles and practices to traditional teams.
CSC Program: One Year Later: Results from a recent survey of Certified Scrum Practitioners
The Certified Scrum Coach program team recently sought feedback from current Certified Scrum Practitioners regarding the perceived benefits of the CSC program and how it can be improved as it enters its second year. Find out what the results of the survey were and what that might mean for the future of the CSC program.
Team Dysfunctions and Scrum
Scrum doesn't cause team dysfunctions, but it certainly exposes the ones you already have. This article explores common problems through example and analysis. Then, it suggests ways to overcome these obstacles so that your Scrum team functions at optimal levels.
Scrum Role Playing
It is often said that to truly understand someone else, one must “walk a mile in that person’s shoes.” Similarly, taking on more than one role on a Scrum team, on a temporary basis at least, can have unexpected advantages that may offset the disadvantages.
How Do We Know When We Are Done?
Last week, two practitioners of Scrum shared ways in which their teams have defined done. This week, CST and CSC Mitch Lacey gives his own definition, one he argues is more in line with agile principles, both in its structure and in its formation.
What is Definition of Done (DoD)?
This week we are featuring two articles and one news item, all related to the concept of "done" on a Scrum project. Panchal attempts to describe characteristics that should be in every team's Definition of Done.





